using System; using SS14.Shared.GameObjects; using SS14.Shared.Serialization; using SS14.Shared.Utility; namespace Content.Shared.GameObjects.EntitySystemMessages { public static class ExamineSystemMessages { [Serializable, NetSerializable] public class RequestExamineInfoMessage : EntitySystemMessage { public readonly EntityUid EntityUid; public RequestExamineInfoMessage(EntityUid entityUid) { EntityUid = entityUid; } } [Serializable, NetSerializable] public class ExamineInfoResponseMessage : EntitySystemMessage { public readonly EntityUid EntityUid; public readonly FormattedMessage Message; public ExamineInfoResponseMessage(EntityUid entityUid, FormattedMessage message) { EntityUid = entityUid; Message = message; } } } }