using System.Collections.Generic; using Content.Shared.Chemistry.EntitySystems; using Robust.Shared.Analyzers; using Robust.Shared.GameObjects; using Robust.Shared.GameStates; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Shared.Chemistry.Components.SolutionManager { [NetworkedComponent()] [RegisterComponent] [DataDefinition] [Friend(typeof(SolutionContainerSystem))] public class SolutionContainerManagerComponent : Component { public override string Name => "SolutionContainerManager"; [ViewVariables] [DataField("solutions")] public readonly Dictionary Solutions = new(); } }