using Robust.Shared.GameStates;
namespace Content.Shared.Alert;
///
/// Handles the icons on the right side of the screen.
/// Should only be used for player-controlled entities.
///
[RegisterComponent]
[NetworkedComponent]
public sealed class AlertsComponent : Component
{
[ViewVariables] public Dictionary Alerts = new();
public override bool SendOnlyToOwner => true;
}