using System; using System.Collections.Generic; using Robust.Shared.GameObjects; using Robust.Shared.Log; using Robust.Shared.Utility; using YamlDotNet.RepresentationModel; using Content.Server.Interfaces; using Content.Shared.GameObjects; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; using Content.Server.GameObjects.EntitySystems; using Robust.Server.GameObjects.EntitySystems; using Content.Shared.Audio; using Robust.Shared.Prototypes; using Robust.Shared.IoC; using Robust.Shared.Maths; using Robust.Shared.Audio; namespace Content.Server.GameObjects.Components.Sound { /// /// Changes footstep sound /// public class FootstepModifierComponent : Component { #pragma warning disable 649 [Dependency] private readonly IPrototypeManager _prototypeManager; #pragma warning restore 649 /// /// private Random _footstepRandom; public override string Name => "FootstepModifier"; public string _soundCollectionName; public override void ExposeData(ObjectSerializer serializer) { base.ExposeData(serializer); serializer.DataField(ref _soundCollectionName, "footstepSoundCollection", ""); } public override void Initialize() { base.Initialize(); _footstepRandom = new Random(Owner.Uid.GetHashCode() ^ DateTime.Now.GetHashCode()); } public void PlayFootstep() { if (!string.IsNullOrWhiteSpace(_soundCollectionName)) { var soundCollection = _prototypeManager.Index(_soundCollectionName); var file = _footstepRandom.Pick(soundCollection.PickFiles); Owner.GetComponent().Play(file, AudioParams.Default.WithVolume(-2f)); } } } }