ame-controller-component-interact-no-hands-text = You have no hands. ame-controller-component-interact-using-no-hands-text = You have no hands. ame-controller-component-interact-using-nothing-in-hands-text = You have nothing in your hand! ame-controller-component-interact-using-already-has-jar = The controller already has a jar loaded. ame-controller-component-interact-using-success = You insert the jar into the fuel slot. ame-controller-component-interact-using-fail = You can't put that in the controller... ## UI ame-window-title = Antimatter Control Unit ame-window-engine-status-label = Engine Status: ame-window-engine-injection-status-not-injecting-label = Not Injecting ame-window-engine-injection-status-injecting-label = Injecting... ame-window-toggle-injection-button = Toggle Injection ame-window-fuel-status-label = Fuel Status: ame-window-fuel-not-inserted-text = No fuel inserted ame-window-injection-amount-label = Injection amount: ame-window-refresh-parts-button = Refresh Parts ame-window-core-count-label = Core count: ame-window-toggle-injection-button = Toggle Injection ame-window-eject-button = Eject ame-window-increase-fuel-button = Increase ame-window-decrease-fuel-button = Decrease