using Content.Server.Access.Systems; using Content.Server.PDA; using Robust.Shared.Analyzers; using Robust.Shared.GameObjects; using Robust.Shared.Serialization.Manager.Attributes; namespace Content.Server.Access.Components { [RegisterComponent] [Friend(typeof(IdCardSystem), typeof(PDASystem))] public class IdCardComponent : Component { public override string Name => "IdCard"; [DataField("originalOwnerName")] public string OriginalOwnerName = default!; [DataField("fullName")] public string? FullName; [DataField("jobTitle")] public string? JobTitle; } }