using Content.Shared.Trigger.Components.Triggers;
using Robust.Shared.Containers;
using Robust.Shared.Timing;
namespace Content.Shared.Trigger.Systems;
///
/// System for creating triggers when entities are inserted into or removed from containers.
///
public sealed class TriggerOnContainerInteractionSystem : TriggerOnXSystem
{
[Dependency] private readonly IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnInsertedIntoContainer);
SubscribeLocalEvent(OnRemovedFromContainer);
SubscribeLocalEvent(OnGotInsertedIntoContainer);
SubscribeLocalEvent(OnGotRemovedFromContainer);
}
// Used by containers to trigger when entities are inserted into or removed from them
private void OnInsertedIntoContainer(Entity ent, ref EntInsertedIntoContainerMessage args)
{
if (_timing.ApplyingState)
return;
if (ent.Comp.ContainerId != null && ent.Comp.ContainerId != args.Container.ID)
return;
Trigger.Trigger(ent.Owner, args.Entity, ent.Comp.KeyOut);
}
private void OnRemovedFromContainer(Entity ent, ref EntRemovedFromContainerMessage args)
{
if (_timing.ApplyingState)
return;
if (ent.Comp.ContainerId != null && ent.Comp.ContainerId != args.Container.ID)
return;
Trigger.Trigger(ent.Owner, args.Entity, ent.Comp.KeyOut);
}
// Used by entities to trigger when they are inserted into or removed from a container
private void OnGotInsertedIntoContainer(Entity ent, ref EntGotInsertedIntoContainerMessage args)
{
if (_timing.ApplyingState)
return;
if (ent.Comp.ContainerId != null && ent.Comp.ContainerId != args.Container.ID)
return;
Trigger.Trigger(ent.Owner, args.Container.Owner, ent.Comp.KeyOut);
}
private void OnGotRemovedFromContainer(Entity ent, ref EntGotRemovedFromContainerMessage args)
{
if (_timing.ApplyingState)
return;
if (ent.Comp.ContainerId != null && ent.Comp.ContainerId != args.Container.ID)
return;
Trigger.Trigger(ent.Owner, args.Container.Owner, ent.Comp.KeyOut);
}
}