using Robust.Shared.Serialization; namespace Content.Shared.Atmos.Components; [Serializable, NetSerializable] public enum SharedGasTankUiKey : byte { Key } [Serializable, NetSerializable] public sealed class GasTankToggleInternalsMessage : BoundUserInterfaceMessage; [Serializable, NetSerializable] public sealed class GasTankSetPressureMessage : BoundUserInterfaceMessage { public float Pressure; } [Serializable, NetSerializable] public sealed class GasTankBoundUserInterfaceState : BoundUserInterfaceState { public float TankPressure; }