using Robust.Shared.Prototypes;
namespace Content.Shared.Gibbing.Components;
///
/// Gibs an entity on round end.
///
[RegisterComponent]
public sealed partial class GibOnRoundEndComponent : Component
{
///
/// If the entity has all these objectives fulfilled they won't be gibbed.
///
[DataField]
public HashSet PreventGibbingObjectives = new();
///
/// Entity to spawn when gibbed. Can be used for effects.
///
[DataField]
public EntProtoId? SpawnProto;
}