using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Shared.Decals { [Prototype("decal")] public sealed class DecalPrototype : IPrototype { [IdDataFieldAttribute] public string ID { get; } = null!; [DataField("sprite")] public SpriteSpecifier Sprite { get; } = SpriteSpecifier.Invalid; [DataField("tags")] public List Tags = new(); } }