using Content.Shared.Shuttles.Components;
namespace Content.Server.Shuttles.Components
{
[RegisterComponent]
public sealed class ShuttleComponent : SharedShuttleComponent
{
///
/// The cached thrust available for each cardinal direction
///
[ViewVariables]
public readonly float[] LinearThrust = new float[4];
///
/// The thrusters contributing to each direction for impulse.
///
public readonly List[] LinearThrusters = new List[4];
///
/// The thrusters contributing to the angular impulse of the shuttle.
///
public readonly List AngularThrusters = new List();
[ViewVariables]
public float AngularThrust = 0f;
///
/// A bitmask of all the directions we are considered thrusting.
///
[ViewVariables]
public DirectionFlag ThrustDirections = DirectionFlag.None;
}
}