using Content.Shared.Light.Component;
namespace Content.Server.Light.Components
{
///
/// Component that represents a handheld expendable light which can be activated and eventually dies over time.
///
[RegisterComponent]
public sealed class ExpendableLightComponent : SharedExpendableLightComponent
{
///
/// Status of light, whether or not it is emitting light.
///
[ViewVariables]
public bool Activated => CurrentState is ExpendableLightState.Lit or ExpendableLightState.Fading;
[ViewVariables] public float StateExpiryTime = default;
}
}