using Content.Server.Chemistry.Components.SolutionManager; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Reagent; using Robust.Server.GameObjects; using Robust.Shared.Utility; namespace Content.Server.Chemistry.Components { [RegisterComponent] public sealed class TransformableContainerComponent : Component { [Dependency] private readonly IEntityManager _entMan = default!; public SpriteSpecifier? InitialSprite; public string InitialName = default!; public string InitialDescription = default!; public ReagentPrototype? CurrentReagent; public bool Transformed { get; internal set; } protected override void Initialize() { base.Initialize(); if (_entMan.TryGetComponent(Owner, out SpriteComponent? sprite) && sprite.BaseRSIPath != null) { InitialSprite = new SpriteSpecifier.Rsi(new ResourcePath(sprite.BaseRSIPath), "icon"); } InitialName = _entMan.GetComponent(Owner).EntityName; InitialDescription = _entMan.GetComponent(Owner).EntityDescription; } protected override void Startup() { base.Startup(); Owner.EnsureComponentWarn(); Owner.EnsureComponentWarn(); } } }