using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.MoMMI;
using Content.Server.Preferences.Managers;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using Content.Shared.Chat;
using Content.Shared.Database;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Utility;
namespace Content.Server.Chat.Managers
{
///
/// Dispatches chat messages to clients.
///
internal sealed class ChatManager : IChatManager
{
private static readonly Dictionary PatronOocColors = new()
{
// I had plans for multiple colors and those went nowhere so...
{ "nuclear_operative", "#aa00ff" },
{ "syndicate_agent", "#aa00ff" },
{ "revolutionary", "#aa00ff" }
};
[Dependency] private readonly IServerNetManager _netManager = default!;
[Dependency] private readonly IMoMMILink _mommiLink = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IServerPreferencesManager _preferencesManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
private AdminLogSystem _logs = default!;
///
/// The maximum length a player-sent message can be sent
///
public int MaxMessageLength => _configurationManager.GetCVar(CCVars.ChatMaxMessageLength);
private bool _oocEnabled = true;
private bool _adminOocEnabled = true;
public void Initialize()
{
_logs = EntitySystem.Get();
_netManager.RegisterNetMessage();
_configurationManager.OnValueChanged(CCVars.OocEnabled, OnOocEnabledChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminOocEnabled, OnAdminOocEnabledChanged, true);
}
private void OnOocEnabledChanged(bool val)
{
if (_oocEnabled == val) return;
_oocEnabled = val;
DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-ooc-chat-enabled-message" : "chat-manager-ooc-chat-disabled-message"));
}
private void OnAdminOocEnabledChanged(bool val)
{
if (_adminOocEnabled == val) return;
_adminOocEnabled = val;
DispatchServerAnnouncement(Loc.GetString(val ? "chat-manager-admin-ooc-chat-enabled-message" : "chat-manager-admin-ooc-chat-disabled-message"));
}
#region Server Announcements
public void DispatchServerAnnouncement(string message, Color? colorOverride = null)
{
var messageWrap = Loc.GetString("chat-manager-server-wrap-message");
ChatMessageToAll(ChatChannel.Server, message, messageWrap, colorOverride);
Logger.InfoS("SERVER", message);
_logs.Add(LogType.Chat, LogImpact.Low, $"Server announcement: {message}");
}
public void DispatchStationAnnouncement(string message, string sender = "Central Command", bool playDefaultSound = true, Color? colorOverride = null)
{
var messageWrap = Loc.GetString("chat-manager-sender-announcement-wrap-message", ("sender", sender));
ChatMessageToAll(ChatChannel.Radio, message, messageWrap, colorOverride);
if (playDefaultSound)
{
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/announce.ogg", AudioParams.Default.WithVolume(-2f));
}
_logs.Add(LogType.Chat, LogImpact.Low, $"Station Announcement from {sender}: {message}");
}
public void DispatchServerMessage(IPlayerSession player, string message)
{
var messageWrap = Loc.GetString("chat-manager-server-wrap-message");
ChatMessageToOne(ChatChannel.Server, message, messageWrap, default, false, player.ConnectedClient);
_logs.Add(LogType.Chat, LogImpact.Low, $"Server message to {player:Player}: {message}");
}
public void SendAdminAnnouncement(string message)
{
var clients = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient);
message = FormattedMessage.EscapeText(message);
var messageWrap = Loc.GetString("chat-manager-send-admin-announcement-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")));
ChatMessageToMany(ChatChannel.Admin, message, messageWrap, default, false, clients.ToList());
_logs.Add(LogType.Chat, LogImpact.Low, $"Admin announcement from {message}: {message}");
}
public void SendHookOOC(string sender, string message)
{
message = FormattedMessage.EscapeText(message);
var messageWrap = Loc.GetString("chat-manager-send-hook-ooc-wrap-message", ("senderName", sender));
ChatMessageToAll(ChatChannel.OOC, message, messageWrap);
_logs.Add(LogType.Chat, LogImpact.Low, $"Hook OOC from {sender}: {message}");
}
#endregion
#region Public OOC Chat API
///
/// Called for a player to attempt sending an OOC, out-of-game. message.
///
/// The player sending the message.
/// The message.
/// The type of message.
public void TrySendOOCMessage(IPlayerSession player, string message, OOCChatType type)
{
// Check if message exceeds the character limit
if (message.Length > MaxMessageLength)
{
DispatchServerMessage(player, Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength)));
return;
}
message = FormattedMessage.EscapeText(message);
switch (type)
{
case OOCChatType.OOC:
SendOOC(player, message);
break;
case OOCChatType.Admin:
SendAdminChat(player, message);
break;
}
}
#endregion
#region Private API
private void SendOOC(IPlayerSession player, string message)
{
if (_adminManager.IsAdmin(player))
{
if (!_adminOocEnabled)
{
return;
}
}
else if (!_oocEnabled)
{
return;
}
Color? colorOverride = null;
var messageWrap = Loc.GetString("chat-manager-send-ooc-wrap-message", ("playerName",player.Name));
if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
{
var prefs = _preferencesManager.GetPreferences(player.UserId);
colorOverride = prefs.AdminOOCColor;
}
if (player.ConnectedClient.UserData.PatronTier is { } patron &&
PatronOocColors.TryGetValue(patron, out var patronColor))
{
messageWrap = Loc.GetString("chat-manager-send-ooc-patron-wrap-message", ("patronColor", patronColor),("playerName", player.Name));
}
//TODO: player.Name color, this will need to change the structure of the MsgChatMessage
ChatMessageToAll(ChatChannel.OOC, message, messageWrap, colorOverride);
_mommiLink.SendOOCMessage(player.Name, message);
_logs.Add(LogType.Chat, LogImpact.Low, $"OOC from {player:Player}: {message}");
}
private void SendAdminChat(IPlayerSession player, string message)
{
if (!_adminManager.IsAdmin(player))
{
_logs.Add(LogType.Chat, LogImpact.Extreme, $"{player:Player} attempted to send admin message but was not admin");
return;
}
var clients = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient);
var messageWrap = Loc.GetString("chat-manager-send-admin-chat-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
("playerName", player.Name));
ChatMessageToMany(ChatChannel.Admin, message, messageWrap, default, false, clients.ToList());
_logs.Add(LogType.Chat, $"Admin chat from {player:Player}: {message}");
}
#endregion
#region Utility
public void ChatMessageToOne(ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat, INetChannel client)
{
var msg = new MsgChatMessage();
msg.Channel = channel;
msg.Message = message;
msg.MessageWrap = messageWrap;
msg.SenderEntity = source;
msg.HideChat = hideChat;
_netManager.ServerSendMessage(msg, client);
}
public void ChatMessageToMany(ChatChannel channel, string message, string messageWrap, EntityUid source, bool hideChat, List clients)
{
var msg = new MsgChatMessage();
msg.Channel = channel;
msg.Message = message;
msg.MessageWrap = messageWrap;
msg.SenderEntity = source;
msg.HideChat = hideChat;
_netManager.ServerSendToMany(msg, clients);
}
public void ChatMessageToAll(ChatChannel channel, string message, string messageWrap, Color? colorOverride = null)
{
var msg = new MsgChatMessage();
msg.Channel = channel;
msg.Message = message;
msg.MessageWrap = messageWrap;
if (colorOverride != null)
{
msg.MessageColorOverride = colorOverride.Value;
}
_netManager.ServerSendToAll(msg);
}
public bool MessageCharacterLimit(IPlayerSession? player, string message)
{
var isOverLength = false;
// Non-players don't need to be checked.
if (player == null)
return false;
// Check if message exceeds the character limit if the sender is a player
if (message.Length > MaxMessageLength)
{
var feedback = Loc.GetString("chat-manager-max-message-length-exceeded-message", ("limit", MaxMessageLength));
DispatchServerMessage(player, feedback);
isOverLength = true;
}
return isOverLength;
}
#endregion
}
public enum OOCChatType : byte
{
OOC,
Admin
}
}