using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Unary.Components; using Content.Server.Construction; using Content.Server.NodeContainer; using Content.Server.NodeContainer.Nodes; using Content.Shared.Atmos; using Content.Shared.Atmos.Piping; using Content.Shared.Atmos.Piping.Unary.Components; using JetBrains.Annotations; using Robust.Server.GameObjects; namespace Content.Server.Atmos.Piping.Unary.EntitySystems { [UsedImplicitly] public sealed class GasThermoMachineSystem : EntitySystem { [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; [Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnThermoMachineUpdated); SubscribeLocalEvent(OnThermoMachineLeaveAtmosphere); SubscribeLocalEvent(OnGasThermoRefreshParts); // UI events SubscribeLocalEvent(OnToggleMessage); SubscribeLocalEvent(OnChangeTemperature); } private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, AtmosDeviceUpdateEvent args) { var appearance = EntityManager.GetComponentOrNull(thermoMachine.Owner); if (!thermoMachine.Enabled || !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(thermoMachine.InletName, out PipeNode? inlet)) { DirtyUI(uid, thermoMachine); appearance?.SetData(ThermoMachineVisuals.Enabled, false); return; } var airHeatCapacity = _atmosphereSystem.GetHeatCapacity(inlet.Air); var combinedHeatCapacity = airHeatCapacity + thermoMachine.HeatCapacity; var oldTemperature = inlet.Air.Temperature; if (!MathHelper.CloseTo(combinedHeatCapacity, 0, 0.001f)) { appearance?.SetData(ThermoMachineVisuals.Enabled, true); var combinedEnergy = thermoMachine.HeatCapacity * thermoMachine.TargetTemperature + airHeatCapacity * inlet.Air.Temperature; inlet.Air.Temperature = combinedEnergy / combinedHeatCapacity; } // TODO ATMOS: Active power usage. } private void OnThermoMachineLeaveAtmosphere(EntityUid uid, GasThermoMachineComponent component, AtmosDeviceDisabledEvent args) { if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance)) { appearance.SetData(ThermoMachineVisuals.Enabled, false); } DirtyUI(uid, component); } private void OnGasThermoRefreshParts(EntityUid uid, GasThermoMachineComponent component, RefreshPartsEvent args) { var matterBinRating = 0; var laserRating = 0; foreach (var part in args.Parts) { switch (part.PartType) { case MachinePart.MatterBin: matterBinRating += part.Rating; break; case MachinePart.Laser: laserRating += part.Rating; break; } } component.HeatCapacity = 5000 * MathF.Pow((matterBinRating - 1), 2); switch (component.Mode) { // 573.15K with stock parts. case ThermoMachineMode.Heater: component.MaxTemperature = Atmospherics.T20C + (component.InitialMaxTemperature * laserRating); break; // 73.15K with stock parts. case ThermoMachineMode.Freezer: component.MinTemperature = MathF.Max(Atmospherics.T0C - component.InitialMinTemperature + laserRating * 15f, Atmospherics.TCMB); break; } DirtyUI(uid, component); } private void OnToggleMessage(EntityUid uid, GasThermoMachineComponent component, GasThermomachineToggleMessage args) { component.Enabled = !component.Enabled; DirtyUI(uid, component); } private void OnChangeTemperature(EntityUid uid, GasThermoMachineComponent component, GasThermomachineChangeTemperatureMessage args) { component.TargetTemperature = Math.Clamp(args.Temperature, component.MinTemperature, component.MaxTemperature); DirtyUI(uid, component); } private void DirtyUI(EntityUid uid, GasThermoMachineComponent? thermo, ServerUserInterfaceComponent? ui=null) { if (!Resolve(uid, ref thermo, ref ui, false)) return; _userInterfaceSystem.TrySetUiState(uid, ThermomachineUiKey.Key, new GasThermomachineBoundUserInterfaceState(thermo.MinTemperature, thermo.MaxTemperature, thermo.TargetTemperature, thermo.Enabled, thermo.Mode), null, ui); } } }