namespace Content.Shared.BodySystem
{
///
/// Used to determine whether a BodyPart can connect to another BodyPart.
///
public enum BodyPartCompatibility { Universal, Biological, Mechanical };
///
/// Each BodyPart has a BodyPartType used to determine a variety of things - for instance, what slots it can fit into.
///
public enum BodyPartType { Other, Torso, Head, Arm, Hand, Leg, Foot };
///
/// Defines a surgery operation that can be performed.
///
public enum SurgeryType { Incision, Retraction, Cauterization, VesselCompression, Drilling, Amputation }
}