namespace Content.Shared.BodySystem { /// /// Used to determine whether a BodyPart can connect to another BodyPart. /// public enum BodyPartCompatibility { Universal, Biological, Mechanical }; /// /// Each BodyPart has a BodyPartType used to determine a variety of things - for instance, what slots it can fit into. /// public enum BodyPartType { Other, Torso, Head, Arm, Hand, Leg, Foot }; /// /// Defines a surgery operation that can be performed. /// public enum SurgeryType { Incision, Retraction, Cauterization, VesselCompression, Drilling, Amputation } }