using System;
namespace Content.Server.AI.Operators
{
public abstract class AiOperator
{
public bool HasStartup => _hasStartup;
private bool _hasStartup = false;
private bool _hasShutdown = false;
///
/// Called once when the AiLogicProcessor starts this action
///
public virtual bool TryStartup()
{
// If we've already startup then no point continuing
// This signals to the override that it's already startup
// Should probably throw but it made some code elsewhere marginally easier
if (_hasStartup)
{
return false;
}
_hasStartup = true;
return true;
}
///
/// Called once when the AiLogicProcessor is done with this action if the outcome is successful or fails.
///
public virtual void Shutdown(Outcome outcome)
{
if (_hasShutdown)
{
throw new InvalidOperationException("AiOperator has already shutdown");
}
_hasShutdown = true;
}
///
/// Called every tick for the AI
///
///
///
public abstract Outcome Execute(float frameTime);
}
public enum Outcome
{
Success,
Continuing,
Failed,
}
}