#nullable enable using System.Diagnostics.CodeAnalysis; using Content.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Map; namespace Content.Server.Atmos { public static class AtmosHelpers { public static TileAtmosphere? GetTileAtmosphere(this GridCoordinates coordinates) { var gridAtmos = EntitySystem.Get().GetGridAtmosphere(coordinates.GridID); return gridAtmos?.GetTile(coordinates); } public static GasMixture? GetTileAir(this GridCoordinates coordinates) { return coordinates.GetTileAtmosphere()?.Air; } public static bool TryGetTileAtmosphere(this GridCoordinates coordinates, [MaybeNullWhen(false)] out TileAtmosphere atmosphere) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(atmosphere = coordinates.GetTileAtmosphere()!, default); } public static bool TryGetTileAir(this GridCoordinates coordinates, [MaybeNullWhen(false)] out GasMixture air) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(air = coordinates.GetTileAir()!, default); } public static TileAtmosphere? GetTileAtmosphere(this MapIndices indices, GridId gridId) { var gridAtmos = EntitySystem.Get().GetGridAtmosphere(gridId); return gridAtmos?.GetTile(indices); } public static GasMixture? GetTileAir(this MapIndices indices, GridId gridId) { return indices.GetTileAtmosphere(gridId)?.Air; } public static bool TryGetTileAtmosphere(this MapIndices indices, GridId gridId, [MaybeNullWhen(false)] out TileAtmosphere atmosphere) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(atmosphere = indices.GetTileAtmosphere(gridId)!, default); } public static bool TryGetTileAir(this MapIndices indices, GridId gridId, [MaybeNullWhen(false)] out GasMixture air) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(air = indices.GetTileAir(gridId)!, default); } } }