using Content.Shared.Inventory; namespace Content.Shared.Radio.Components; /// /// This component relays radio messages to the parent entity's chat when equipped. /// [RegisterComponent] public sealed partial class HeadsetComponent : Component { [DataField("enabled")] public bool Enabled = true; public bool IsEquipped = false; [DataField("requiredSlot")] public SlotFlags RequiredSlot = SlotFlags.EARS; }