namespace Content.Shared.Inventory.Events; public abstract class EquippedEventBase : EntityEventArgs { /// /// The entity equipping. /// public readonly EntityUid Equipee; /// /// The entity which got equipped. /// public readonly EntityUid Equipment; /// /// The slot the entity got equipped to. /// public readonly string Slot; /// /// The slot group the entity got equipped in. /// public readonly string SlotGroup; /// /// Slotflags of the slot the entity just got equipped to. /// public readonly SlotFlags SlotFlags; public EquippedEventBase(EntityUid equipee, EntityUid equipment, SlotDefinition slotDefinition) { Equipee = equipee; Equipment = equipment; Slot = slotDefinition.Name; SlotGroup = slotDefinition.SlotGroup; SlotFlags = slotDefinition.SlotFlags; } } /// /// Raised directed on an equipee when something is equipped. /// public sealed class DidEquipEvent : EquippedEventBase { public DidEquipEvent(EntityUid equipee, EntityUid equipment, SlotDefinition slotDefinition) : base(equipee, equipment, slotDefinition) { } } /// /// Raised directed on equipment when it's equipped to an equipee /// public sealed class GotEquippedEvent : EquippedEventBase { public GotEquippedEvent(EntityUid equipee, EntityUid equipment, SlotDefinition slotDefinition) : base(equipee, equipment, slotDefinition) { } }