using Content.Server.StationEvents.Events;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.StationEvents.Components;
///
/// This is used for an event that spawns an artifact
/// somewhere random on the station.
///
[RegisterComponent, Access(typeof(BluespaceArtifactRule))]
public sealed partial class BluespaceArtifactRuleComponent : Component
{
[DataField("artifactSpawnerPrototype", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string ArtifactSpawnerPrototype = "RandomArtifactSpawner";
[DataField("artifactFlashPrototype", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string ArtifactFlashPrototype = "EffectFlashBluespace";
[DataField("possibleSightings")]
public List PossibleSighting = new()
{
"bluespace-artifact-sighting-1",
"bluespace-artifact-sighting-2",
"bluespace-artifact-sighting-3",
"bluespace-artifact-sighting-4",
"bluespace-artifact-sighting-5",
"bluespace-artifact-sighting-6",
"bluespace-artifact-sighting-7"
};
}