using Content.Server.Radiation.Components; using Content.Shared.Radiation.Components; using Content.Shared.Radiation.Events; using Content.Shared.Stacks; using Robust.Shared.Configuration; using Robust.Shared.Map; using Robust.Shared.Map.Components; namespace Content.Server.Radiation.Systems; public sealed partial class RadiationSystem : EntitySystem { [Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IConfigurationManager _cfg = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly SharedStackSystem _stack = default!; private EntityQuery _blockerQuery; private EntityQuery _resistanceQuery; private EntityQuery _gridQuery; private EntityQuery _stackQuery; private float _accumulator; private List _sources = new(); public override void Initialize() { base.Initialize(); SubscribeCvars(); InitRadBlocking(); _blockerQuery = GetEntityQuery(); _resistanceQuery = GetEntityQuery(); _gridQuery = GetEntityQuery(); _stackQuery = GetEntityQuery(); } public override void Update(float frameTime) { base.Update(frameTime); _accumulator += frameTime; if (_accumulator < GridcastUpdateRate) return; UpdateGridcast(); UpdateResistanceDebugOverlay(); _accumulator = 0f; } public void IrradiateEntity(EntityUid uid, float radsPerSecond, float time) { var msg = new OnIrradiatedEvent(time, radsPerSecond); RaiseLocalEvent(uid, msg); } public void SetSourceEnabled(Entity entity, bool val) { if (!Resolve(entity, ref entity.Comp, false)) return; entity.Comp.Enabled = val; } /// /// Marks entity to receive/ignore radiation rays. /// public void SetCanReceive(EntityUid uid, bool canReceive) { if (canReceive) { EnsureComp(uid); } else { RemComp(uid); } } }