using Robust.Server.Containers;
namespace Content.Server.NPC.HTN.Preconditions;
///
/// Checks if the owner in container or not
///
public sealed partial class InContainerPrecondition : HTNPrecondition
{
private ContainerSystem _container = default!;
[ViewVariables(VVAccess.ReadWrite)] [DataField("isInContainer")] public bool IsInContainer = true;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_container = sysManager.GetEntitySystem();
}
public override bool IsMet(NPCBlackboard blackboard)
{
var owner = blackboard.GetValue(NPCBlackboard.Owner);
return IsInContainer && _container.IsEntityInContainer(owner) ||
!IsInContainer && !_container.IsEntityInContainer(owner);
}
}