using Robust.Server.Containers; namespace Content.Server.NPC.HTN.Preconditions; /// /// Checks if the owner in container or not /// public sealed partial class InContainerPrecondition : HTNPrecondition { private ContainerSystem _container = default!; [ViewVariables(VVAccess.ReadWrite)] [DataField("isInContainer")] public bool IsInContainer = true; public override void Initialize(IEntitySystemManager sysManager) { base.Initialize(sysManager); _container = sysManager.GetEntitySystem(); } public override bool IsMet(NPCBlackboard blackboard) { var owner = blackboard.GetValue(NPCBlackboard.Owner); return IsInContainer && _container.IsEntityInContainer(owner) || !IsInContainer && !_container.IsEntityInContainer(owner); } }