namespace Content.Client.Clothing; /// /// Communicates folded layers data (currently only Scale to handle flipping) /// to the wearer clothing sprite layer /// [RegisterComponent] [Access(typeof(FlippableClothingVisualizerSystem))] public sealed partial class FlippableClothingVisualsComponent : Component { [DataField] public string FoldingLayer = "foldedLayer"; [DataField] public string UnfoldingLayer = "unfoldedLayer"; }