using Content.Shared.Random; using Robust.Shared.Prototypes; namespace Content.Shared.Silicons.Laws.Components; /// /// Runs the IonStormSystem on an entity IonStormAmount times. /// [RegisterComponent] public sealed partial class StartIonStormedComponent : Component { /// /// Amount of times that the ion storm will be run on the entity on spawn. /// [DataField] public int IonStormAmount = 1; }