#nullable enable using Robust.Client.AutoGenerated; using Robust.Client.Placement; using Robust.Client.ResourceManagement; using Robust.Client.UserInterface; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.CustomControls; using Robust.Shared.IoC; using Robust.Shared.Map; using Robust.Shared.Prototypes; namespace Content.Client.UserInterface.AdminMenu.Tabs.AdminbusTab { [GenerateTypedNameReferences] public partial class AdminbusTab : Control { protected override void EnteredTree() { // For the SpawnEntitiesButton and SpawnTilesButton we need to do the press manually // TODO: This will probably need some command check at some point SpawnEntitiesButton.OnPressed += SpawnEntitiesButtonOnOnPressed; SpawnTilesButton.OnPressed += SpawnTilesButtonOnOnPressed; } private static void SpawnEntitiesButtonOnOnPressed(BaseButton.ButtonEventArgs obj) { var manager = IoCManager.Resolve(); var window = new EntitySpawnWindow(IoCManager.Resolve(), IoCManager.Resolve(), IoCManager.Resolve()); manager.OpenCommand(window); } private static void SpawnTilesButtonOnOnPressed(BaseButton.ButtonEventArgs obj) { var manager = IoCManager.Resolve(); var window = new TileSpawnWindow(IoCManager.Resolve(), IoCManager.Resolve(), IoCManager.Resolve()); manager.OpenCommand(window); } } }