using Content.Shared.DragDrop; using Robust.Shared.GameObjects; namespace Content.Shared.Strip.Components { /// /// Give to an entity to say they can strip another entity. /// [RegisterComponent] public class SharedStrippingComponent : Component, IDragDropOn { public override string Name => "Stripping"; bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs) { if (!eventArgs.Dragged.TryGetComponent(out SharedStrippableComponent? strippable)) return false; return strippable.CanBeStripped(Owner); } bool IDragDropOn.DragDropOn(DragDropEvent eventArgs) { // Handled by StrippableComponent return true; } } }