// ReSharper disable once RedundantUsingDirective using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Piping.Components; using Content.Server.CPUJob.JobQueues.Queues; using Content.Server.NodeContainer.NodeGroups; using Content.Shared.Atmos; using Content.Shared.Maps; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Log; using Robust.Shared.Map; using Robust.Shared.Maths; using Robust.Shared.Serialization; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Timing; using Robust.Shared.ViewVariables; using Dependency = Robust.Shared.IoC.DependencyAttribute; namespace Content.Server.Atmos.Components { /// /// This is our SSAir equivalent. /// [ComponentReference(typeof(IGridAtmosphereComponent))] [RegisterComponent, Serializable] public class GridAtmosphereComponent : Component, IGridAtmosphereComponent, ISerializationHooks { [Dependency] private IMapManager _mapManager = default!; [Dependency] private ITileDefinitionManager _tileDefinitionManager = default!; [Dependency] private IServerEntityManager _serverEntityManager = default!; [Dependency] private IGameTiming _gameTiming = default!; public GridTileLookupSystem GridTileLookupSystem { get; private set; } = default!; internal GasTileOverlaySystem GasTileOverlaySystem { get; private set; } = default!; public AtmosphereSystem AtmosphereSystem { get; private set; } = default!; public override string Name => "GridAtmosphere"; public bool ProcessingPaused { get; set; } = false; public float Timer { get; set; } private GridId _gridId; [ComponentDependency] private IMapGridComponent? _mapGridComponent; public virtual bool Simulated => true; [ViewVariables] public int UpdateCounter { get; set; } = 0; [ViewVariables] public readonly HashSet ExcitedGroups = new(1000); [ViewVariables] public int ExcitedGroupCount => ExcitedGroups.Count; [DataField("uniqueMixes")] public List? UniqueMixes; [DataField("tiles")] public Dictionary? TilesUniqueMixes; [ViewVariables] public readonly Dictionary Tiles = new(1000); [ViewVariables] public readonly HashSet ActiveTiles = new(1000); [ViewVariables] public int ActiveTilesCount => ActiveTiles.Count; [ViewVariables] public readonly HashSet HotspotTiles = new(1000); [ViewVariables] public int HotspotTilesCount => HotspotTiles.Count; [ViewVariables] public readonly HashSet SuperconductivityTiles = new(1000); [ViewVariables] public int SuperconductivityTilesCount => SuperconductivityTiles.Count; [ViewVariables] public readonly HashSet InvalidatedCoords = new(1000); [ViewVariables] public HashSet HighPressureDelta = new(1000); [ViewVariables] public int HighPressureDeltaCount => HighPressureDelta.Count; [ViewVariables] public readonly HashSet PipeNets = new(); [ViewVariables] public readonly HashSet AtmosDevices = new(); [ViewVariables] public Queue CurrentRunTiles = new(); [ViewVariables] public Queue CurrentRunExcitedGroups = new(); [ViewVariables] public Queue CurrentRunPipeNet = new(); [ViewVariables] public Queue CurrentRunAtmosDevices = new(); [ViewVariables] public AtmosphereProcessingState State { get; set; } = AtmosphereProcessingState.TileEqualize; public GridAtmosphereComponent() { ProcessingPaused = false; } /// public virtual void PryTile(Vector2i indices) { if (IsSpace(indices) || IsAirBlocked(indices)) return; indices.PryTile(_gridId, _mapManager, _tileDefinitionManager, _serverEntityManager); } void ISerializationHooks.BeforeSerialization() { var uniqueMixes = new List(); var uniqueMixHash = new Dictionary(); var tiles = new Dictionary(); foreach (var (indices, tile) in Tiles) { if (tile.Air == null) continue; if (uniqueMixHash.TryGetValue(tile.Air, out var index)) { tiles[indices] = index; continue; } uniqueMixes.Add(tile.Air); var newIndex = uniqueMixes.Count - 1; uniqueMixHash[tile.Air] = newIndex; tiles[indices] = newIndex; } if (uniqueMixes.Count == 0) uniqueMixes = null; if (tiles.Count == 0) tiles = null; UniqueMixes = uniqueMixes; TilesUniqueMixes = tiles; } protected override void Initialize() { base.Initialize(); Tiles.Clear(); if (TilesUniqueMixes != null && Owner.TryGetComponent(out IMapGridComponent? mapGrid)) { foreach (var (indices, mix) in TilesUniqueMixes) { try { Tiles.Add(indices, new TileAtmosphere(this, mapGrid.GridIndex, indices, (GasMixture) UniqueMixes![mix].Clone())); } catch (ArgumentOutOfRangeException) { Logger.Error($"Error during atmos serialization! Tile at {indices} points to an unique mix ({mix}) out of range!"); throw; } Invalidate(indices); } } GridTileLookupSystem = EntitySystem.Get(); GasTileOverlaySystem = EntitySystem.Get(); AtmosphereSystem = EntitySystem.Get(); RepopulateTiles(); } protected override void OnAdd() { base.OnAdd(); if (Owner.TryGetComponent(out IMapGridComponent? mapGrid)) _gridId = mapGrid.GridIndex; } public virtual void RepopulateTiles() { if (!Owner.TryGetComponent(out IMapGridComponent? mapGrid)) return; foreach (var tile in mapGrid.Grid.GetAllTiles()) { if(!Tiles.ContainsKey(tile.GridIndices)) Tiles.Add(tile.GridIndices, new TileAtmosphere(this, tile.GridIndex, tile.GridIndices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C})); Invalidate(tile.GridIndices); } foreach (var (_, tile) in Tiles.ToArray()) { tile.UpdateAdjacent(); tile.UpdateVisuals(); } } /// public virtual void Invalidate(Vector2i indices) { InvalidatedCoords.Add(indices); } public virtual void Revalidate() { foreach (var indices in InvalidatedCoords) { var tile = GetTile(indices); if (tile == null) { tile = new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}); Tiles[indices] = tile; } var isAirBlocked = IsAirBlocked(indices); if (IsSpace(indices) && !isAirBlocked) { tile.Air = new GasMixture(GetVolumeForCells(1)); tile.Air.MarkImmutable(); Tiles[indices] = tile; } else if (isAirBlocked) { var nullAir = false; foreach (var airtight in GetObstructingComponents(indices)) { if (airtight.NoAirWhenFullyAirBlocked) { nullAir = true; break; } } if(nullAir) tile.Air = null; } else { if (tile.Air == null && NeedsVacuumFixing(indices)) { FixVacuum(tile.GridIndices); } // Tile used to be space, but isn't anymore. if (tile.Air?.Immutable ?? false) { tile.Air = null; } tile.Air ??= new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}; } // By removing the active tile, we effectively remove its excited group, if any. RemoveActiveTile(tile); // Then we activate the tile again. AddActiveTile(tile); tile.BlockedAirflow = GetBlockedDirections(indices); // TODO ATMOS: Query all the contents of this tile (like walls) and calculate the correct thermal conductivity tile.ThermalConductivity = tile.Tile?.Tile.GetContentTileDefinition().ThermalConductivity ?? 0.5f; tile.UpdateAdjacent(); GasTileOverlaySystem.Invalidate(_gridId, indices); for (var i = 0; i < Atmospherics.Directions; i++) { var direction = (AtmosDirection) (1 << i); var otherIndices = indices.Offset(direction.ToDirection()); var otherTile = GetTile(otherIndices); if (otherTile != null) AddActiveTile(otherTile); } } InvalidatedCoords.Clear(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public void UpdateAdjacentBits(Vector2i indices) { GetTile(indices)?.UpdateAdjacent(); } /// public virtual void FixVacuum(Vector2i indices) { var tile = GetTile(indices); if (tile?.GridIndex != _gridId) return; // includeAirBlocked is false, therefore all tiles in this have Air != null. var adjacent = GetAdjacentTiles(indices); tile.Air = new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.T20C}; Tiles[indices] = tile; var ratio = 1f / adjacent.Count; foreach (var (_, adj) in adjacent) { var mix = adj.Air!.RemoveRatio(ratio); AtmosphereSystem.Merge(tile.Air, mix); AtmosphereSystem.Merge(adj.Air, mix); } } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void AddActiveTile(TileAtmosphere tile) { if (tile?.GridIndex != _gridId || tile.Air == null) return; tile.Excited = true; ActiveTiles.Add(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void RemoveActiveTile(TileAtmosphere tile, bool disposeGroup = true) { ActiveTiles.Remove(tile); tile.Excited = false; if(disposeGroup) tile.ExcitedGroup?.Dispose(); else tile.ExcitedGroup?.RemoveTile(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void AddHotspotTile(TileAtmosphere tile) { if (tile?.GridIndex != _gridId || tile?.Air == null) return; HotspotTiles.Add(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void RemoveHotspotTile(TileAtmosphere tile) { HotspotTiles.Remove(tile); } public virtual void AddSuperconductivityTile(TileAtmosphere tile) { if (tile?.GridIndex != _gridId || !AtmosphereSystem.Superconduction) return; SuperconductivityTiles.Add(tile); } public virtual void RemoveSuperconductivityTile(TileAtmosphere tile) { SuperconductivityTiles.Remove(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void AddHighPressureDelta(TileAtmosphere tile) { if (tile.GridIndex != _gridId) return; HighPressureDelta.Add(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual bool HasHighPressureDelta(TileAtmosphere tile) { return HighPressureDelta.Contains(tile); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void AddExcitedGroup(ExcitedGroup excitedGroup) { ExcitedGroups.Add(excitedGroup); } /// [MethodImpl(MethodImplOptions.AggressiveInlining)] public virtual void RemoveExcitedGroup(ExcitedGroup excitedGroup) { ExcitedGroups.Remove(excitedGroup); } public virtual void AddPipeNet(IPipeNet pipeNet) { PipeNets.Add(pipeNet); } public virtual void RemovePipeNet(IPipeNet pipeNet) { PipeNets.Remove(pipeNet); } public virtual void AddAtmosDevice(AtmosDeviceComponent atmosDevice) { AtmosDevices.Add(atmosDevice); } public virtual void RemoveAtmosDevice(AtmosDeviceComponent atmosDevice) { AtmosDevices.Remove(atmosDevice); } /// public virtual TileAtmosphere? GetTile(EntityCoordinates coordinates, bool createSpace = true) { return GetTile(coordinates.ToVector2i(_serverEntityManager, _mapManager), createSpace); } /// public virtual TileAtmosphere? GetTile(Vector2i indices, bool createSpace = true) { if (Tiles.TryGetValue(indices, out var tile)) return tile; // We don't have that tile! if (IsSpace(indices) && createSpace) { return new TileAtmosphere(this, _gridId, indices, new GasMixture(GetVolumeForCells(1)){Temperature = Atmospherics.TCMB}, true); } return null; } /// public bool IsAirBlocked(Vector2i indices, AtmosDirection direction = AtmosDirection.All) { var directions = AtmosDirection.Invalid; foreach (var obstructingComponent in GetObstructingComponents(indices)) { if (!obstructingComponent.AirBlocked) continue; // We set the directions that are air-blocked so far, // as you could have a full obstruction with only 4 directional air blockers. directions |= obstructingComponent.AirBlockedDirection; if (directions.IsFlagSet(direction)) return true; } return false; } /// public virtual bool IsSpace(Vector2i indices) { if (_mapGridComponent == null) return default; return _mapGridComponent.Grid.GetTileRef(indices).IsSpace(); } public Dictionary GetAdjacentTiles(EntityCoordinates coordinates, bool includeAirBlocked = false) { return GetAdjacentTiles(coordinates.ToVector2i(_serverEntityManager, _mapManager), includeAirBlocked); } public Dictionary GetAdjacentTiles(Vector2i indices, bool includeAirBlocked = false) { var sides = new Dictionary(); for (var i = 0; i < Atmospherics.Directions; i++) { var direction = (AtmosDirection) (1 << i); var side = indices.Offset(direction.ToDirection()); var tile = GetTile(side); if (tile != null && (tile.Air != null || includeAirBlocked)) sides[direction] = tile; } return sides; } public long EqualizationQueueCycleControl { get; set; } /// public float GetVolumeForCells(int cellCount) { if (_mapGridComponent == null) return default; return _mapGridComponent.Grid.TileSize * cellCount * Atmospherics.CellVolume; } protected virtual IEnumerable GetObstructingComponents(Vector2i indices) { var gridLookup = EntitySystem.Get(); foreach (var v in gridLookup.GetEntitiesIntersecting(_gridId, indices)) { if (v.TryGetComponent(out var ac)) yield return ac; } } private bool NeedsVacuumFixing(Vector2i indices) { var value = false; foreach (var airtightComponent in GetObstructingComponents(indices)) { value |= airtightComponent.FixVacuum; } return value; } private AtmosDirection GetBlockedDirections(Vector2i indices) { var value = AtmosDirection.Invalid; foreach (var airtightComponent in GetObstructingComponents(indices)) { if(airtightComponent.AirBlocked) value |= airtightComponent.AirBlockedDirection; } return value; } public void Dispose() { } public IEnumerator GetEnumerator() { return Tiles.Values.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } /// public virtual void BurnTile(Vector2i gridIndices) { // TODO ATMOS } } }