using Content.Shared.Research.Prototypes; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List; namespace Content.Shared.Lathe { [RegisterComponent, NetworkedComponent, AutoGenerateComponentState] public sealed partial class EmagLatheRecipesComponent : Component { /// /// All of the dynamic recipes that the lathe is capable to get using EMAG /// [DataField, AutoNetworkedField] public List> EmagDynamicRecipes = new(); /// /// All of the static recipes that the lathe is capable to get using EMAG /// [DataField, AutoNetworkedField] public List> EmagStaticRecipes = new(); } }