using Content.Shared.Alert; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Shared.Clothing; [RegisterComponent, NetworkedComponent(), AutoGenerateComponentState] [Access(typeof(SharedMagbootsSystem))] public sealed partial class MagbootsComponent : Component { [DataField] public EntProtoId ToggleAction = "ActionToggleMagboots"; [DataField, AutoNetworkedField] public EntityUid? ToggleActionEntity; [DataField("on"), AutoNetworkedField] public bool On; [DataField] public ProtoId MagbootsAlert = "Magboots"; }