using Content.Shared.Access.Components; using Content.Shared.Containers.ItemSlots; using JetBrains.Annotations; using Robust.Shared.GameStates; using Robust.Shared.Serialization; namespace Content.Shared.Access.Systems { [UsedImplicitly] public abstract class SharedIdCardConsoleSystem : EntitySystem { [Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!; public const string Sawmill = "idconsole"; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnComponentInit); SubscribeLocalEvent(OnComponentRemove); SubscribeLocalEvent(OnGetState); SubscribeLocalEvent(OnHandleState); } private void OnHandleState(EntityUid uid, IdCardConsoleComponent component, ref ComponentHandleState args) { if (args.Current is not IdCardConsoleComponentState state) return; component.AccessLevels = state.AccessLevels; } private void OnGetState(EntityUid uid, IdCardConsoleComponent component, ref ComponentGetState args) { args.State = new IdCardConsoleComponentState(component.AccessLevels); } private void OnComponentInit(EntityUid uid, IdCardConsoleComponent component, ComponentInit args) { _itemSlotsSystem.AddItemSlot(uid, IdCardConsoleComponent.PrivilegedIdCardSlotId, component.PrivilegedIdSlot); _itemSlotsSystem.AddItemSlot(uid, IdCardConsoleComponent.TargetIdCardSlotId, component.TargetIdSlot); } private void OnComponentRemove(EntityUid uid, IdCardConsoleComponent component, ComponentRemove args) { _itemSlotsSystem.RemoveItemSlot(uid, component.PrivilegedIdSlot); _itemSlotsSystem.RemoveItemSlot(uid, component.TargetIdSlot); } [Serializable, NetSerializable] private sealed class IdCardConsoleComponentState : ComponentState { public List AccessLevels; public IdCardConsoleComponentState(List accessLevels) { AccessLevels = accessLevels; } } } }