using System; using System.Threading; using Content.Server.Interfaces.GameTicking; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Interfaces.Timing; using Robust.Shared.IoC; using Timer = Robust.Shared.Timers.Timer; namespace Content.Server.Interfaces.GameObjects.Components.Interaction { public class RoundEndSystem : EntitySystem { #pragma warning disable 649 [Dependency] private IGameTicker _gameTicker; [Dependency] private IGameTiming _gameTiming; #pragma warning restore 649 private CancellationTokenSource _roundEndCancellationTokenSource = new CancellationTokenSource(); public bool IsRoundEndCountdownStarted { get; private set; } public TimeSpan RoundEndCountdownTime { get; set; } = TimeSpan.FromMinutes(4); public TimeSpan? ExpectedCountdownEnd = null; public delegate void RoundEndCountdownStarted(); public event RoundEndCountdownStarted OnRoundEndCountdownStarted; public delegate void RoundEndCountdownCancelled(); public event RoundEndCountdownCancelled OnRoundEndCountdownCancelled; public delegate void RoundEndCountdownFinished(); public event RoundEndCountdownFinished OnRoundEndCountdownFinished; public void RequestRoundEnd() { if (IsRoundEndCountdownStarted) return; IsRoundEndCountdownStarted = true; ExpectedCountdownEnd = _gameTiming.CurTime + RoundEndCountdownTime; Timer.Spawn(RoundEndCountdownTime, EndRound, _roundEndCancellationTokenSource.Token); OnRoundEndCountdownStarted?.Invoke(); } public void CancelRoundEndCountdown() { if (!IsRoundEndCountdownStarted) return; IsRoundEndCountdownStarted = false; _roundEndCancellationTokenSource.Cancel(); _roundEndCancellationTokenSource = new CancellationTokenSource(); ExpectedCountdownEnd = null; OnRoundEndCountdownCancelled?.Invoke(); } private void EndRound() { OnRoundEndCountdownFinished?.Invoke(); _gameTicker.EndRound(); } } }