using Content.Server.RoundEnd; using Content.Shared.Administration; using Content.Shared.Localizations; using Robust.Shared.Console; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.Round)] public sealed class CallShuttleCommand : LocalizedEntityCommands { [Dependency] private readonly RoundEndSystem _roundEndSystem = default!; public override string Command => "callshuttle"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { // ReSharper disable once ConvertIfStatementToSwitchStatement if (args.Length == 1 && TimeSpan.TryParseExact(args[0], ContentLocalizationManager.TimeSpanMinutesFormats, LocalizationManager.DefaultCulture, out var timeSpan)) _roundEndSystem.RequestRoundEnd(timeSpan, shell.Player?.AttachedEntity, false); else if (args.Length == 1) shell.WriteLine(Loc.GetString("shell-timespan-minutes-must-be-correct")); else _roundEndSystem.RequestRoundEnd(shell.Player?.AttachedEntity, false); } } [AdminCommand(AdminFlags.Round)] public sealed class RecallShuttleCommand : LocalizedEntityCommands { [Dependency] private readonly RoundEndSystem _roundEndSystem = default!; public override string Command => "recallshuttle"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { _roundEndSystem.CancelRoundEndCountdown(shell.Player?.AttachedEntity, false); } } }