using System; using System.Collections.Generic; using System.Threading.Tasks; using Content.Server.Hands.Components; using Content.Server.Items; using Content.Server.Weapon.Ranged.Barrels.Components; using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Popups; using Content.Shared.Weapons.Ranged.Barrels.Components; using Robust.Shared.Containers; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Utility; using Robust.Shared.Utility.Markup; namespace Content.Server.Weapon.Ranged.Ammunition.Components { [RegisterComponent] #pragma warning disable 618 public sealed class AmmoBoxComponent : Component, IInteractUsing, IUse, IInteractHand, IMapInit, IExamine #pragma warning restore 618 { [Dependency] private readonly IEntityManager _entities = default!; public override string Name => "AmmoBox"; [DataField("caliber")] private BallisticCaliber _caliber = BallisticCaliber.Unspecified; [DataField("capacity")] public int Capacity { get => _capacity; set { _capacity = value; _spawnedAmmo = new Stack(value); } } private int _capacity = 30; public int AmmoLeft => _spawnedAmmo.Count + _unspawnedCount; private Stack _spawnedAmmo = new(); private Container _ammoContainer = default!; private int _unspawnedCount; [DataField("fillPrototype")] private string? _fillPrototype; protected override void Initialize() { base.Initialize(); _ammoContainer = ContainerHelpers.EnsureContainer(Owner, $"{Name}-container", out var existing); if (existing) { foreach (var entity in _ammoContainer.ContainedEntities) { _unspawnedCount--; _spawnedAmmo.Push(entity); _ammoContainer.Insert(entity); } } } void IMapInit.MapInit() { _unspawnedCount += _capacity; UpdateAppearance(); } private void UpdateAppearance() { if (_entities.TryGetComponent(Owner, out AppearanceComponent? appearanceComponent)) { appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true); appearanceComponent.SetData(AmmoVisuals.AmmoCount, AmmoLeft); appearanceComponent.SetData(AmmoVisuals.AmmoMax, _capacity); } } public EntityUid? TakeAmmo() { if (_spawnedAmmo.TryPop(out var ammo)) { _ammoContainer.Remove(ammo); return ammo; } if (_unspawnedCount > 0) { ammo = _entities.SpawnEntity(_fillPrototype, _entities.GetComponent(Owner).Coordinates); // when dumping from held ammo box, this detaches the spawned ammo from the player. _entities.GetComponent(ammo).AttachParentToContainerOrGrid(); _unspawnedCount--; } return ammo; } public bool TryInsertAmmo(EntityUid user, EntityUid entity) { if (!_entities.TryGetComponent(entity, out AmmoComponent? ammoComponent)) { return false; } if (ammoComponent.Caliber != _caliber) { Owner.PopupMessage(user, Loc.GetString("ammo-box-component-try-insert-ammo-wrong-caliber")); return false; } if (AmmoLeft >= Capacity) { Owner.PopupMessage(user, Loc.GetString("ammo-box-component-try-insert-ammo-no-room")); return false; } _spawnedAmmo.Push(entity); _ammoContainer.Insert(entity); UpdateAppearance(); return true; } async Task IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs) { if (_entities.HasComponent(eventArgs.Using)) { return TryInsertAmmo(eventArgs.User, eventArgs.Using); } if (_entities.TryGetComponent(eventArgs.Using, out RangedMagazineComponent? rangedMagazine)) { for (var i = 0; i < Math.Max(10, rangedMagazine.ShotsLeft); i++) { if (rangedMagazine.TakeAmmo() is not {Valid: true} ammo) { continue; } if (!TryInsertAmmo(eventArgs.User, ammo)) { rangedMagazine.TryInsertAmmo(eventArgs.User, ammo); return true; } } return true; } return false; } private bool TryUse(EntityUid user) { if (!_entities.TryGetComponent(user, out HandsComponent? handsComponent)) { return false; } if (TakeAmmo() is not { } ammo) { return false; } if (_entities.TryGetComponent(ammo, out ItemComponent? item)) { if (!handsComponent.CanPutInHand(item)) { TryInsertAmmo(user, ammo); return false; } handsComponent.PutInHand(item); } UpdateAppearance(); return true; } public void EjectContents(int count) { var ejectCount = Math.Min(count, Capacity); var ejectAmmo = new List(ejectCount); for (var i = 0; i < Math.Min(count, Capacity); i++) { if (TakeAmmo() is not { } ammo) { break; } ejectAmmo.Add(ammo); } ServerRangedBarrelComponent.EjectCasings(ejectAmmo); UpdateAppearance(); } bool IUse.UseEntity(UseEntityEventArgs eventArgs) { return TryUse(eventArgs.User); } bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs) { return TryUse(eventArgs.User); } public void Examine(FormattedMessage.Builder message, bool inDetailsRange) { message.AddMarkup("\n" + Loc.GetString("ammo-box-component-on-examine-caliber-description", ("caliber", _caliber))); message.AddMarkup("\n" + Loc.GetString("ammo-box-component-on-examine-remaining-ammo-description", ("ammoLeft",AmmoLeft),("capacity", _capacity))); } } }