using Content.Client.NPC.HTN; using Robust.Shared.Console; namespace Content.Client.NPC; public sealed class ShowHtnCommand : LocalizedEntityCommands { [Dependency] private readonly HTNSystem _htnSystem = default!; public override string Command => "showhtn"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { _htnSystem.EnableOverlay ^= true; } }