using System; using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Monitor.Components; using Content.Server.Atmos.Monitor.Systems; using Content.Server.Atmos.Piping.Components; using Content.Server.Atmos.Piping.Unary.Components; using Content.Server.DeviceNetwork; using Content.Server.DeviceNetwork.Components; using Content.Server.DeviceNetwork.Systems; using Content.Server.NodeContainer; using Content.Server.NodeContainer.Nodes; using Content.Server.Power.Components; using Content.Shared.Atmos; using Content.Shared.Atmos.Monitor; using Content.Shared.Atmos.Monitor.Components; using Content.Shared.Atmos.Piping.Unary.Components; using Content.Shared.Atmos.Visuals; using JetBrains.Annotations; using Robust.Shared.GameObjects; using Robust.Shared.IoC; namespace Content.Server.Atmos.Piping.Unary.EntitySystems { [UsedImplicitly] public class GasVentPumpSystem : EntitySystem { [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!; [Dependency] private readonly DeviceNetworkSystem _deviceNetSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnGasVentPumpUpdated); SubscribeLocalEvent(OnGasVentPumpLeaveAtmosphere); SubscribeLocalEvent(OnAtmosAlarm); SubscribeLocalEvent(OnPowerChanged); SubscribeLocalEvent(OnPacketRecv); } private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args) { var appearance = EntityManager.GetComponentOrNull(vent.Owner); //Bingo waz here if (vent.Welded) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded); return; } if (!vent.Enabled || !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe)) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off); return; } var environment = _atmosphereSystem.GetTileMixture(EntityManager.GetComponent(vent.Owner).Coordinates, true); // We're in an air-blocked tile... Do nothing. if (environment == null) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off); return; } if (vent.PumpDirection == VentPumpDirection.Releasing) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out); var pressureDelta = 10000f; if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0) pressureDelta = MathF.Min(pressureDelta, vent.ExternalPressureBound - environment.Pressure); if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0) pressureDelta = MathF.Min(pressureDelta, pipe.Air.Pressure - vent.InternalPressureBound); if (pressureDelta > 0 && pipe.Air.Temperature > 0) { var transferMoles = pressureDelta * environment.Volume / (pipe.Air.Temperature * Atmospherics.R); _atmosphereSystem.Merge(environment, pipe.Air.Remove(transferMoles)); } } else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0) { appearance?.SetData(VentPumpVisuals.State, VentPumpState.In); var ourMultiplier = pipe.Air.Volume / (environment.Temperature * Atmospherics.R); var molesDelta = 10000f * ourMultiplier; if ((vent.PressureChecks & VentPressureBound.ExternalBound) != 0) molesDelta = MathF.Min(molesDelta, (environment.Pressure - vent.ExternalPressureBound) * environment.Volume / (environment.Temperature * Atmospherics.R)); if ((vent.PressureChecks & VentPressureBound.InternalBound) != 0) molesDelta = MathF.Min(molesDelta, (vent.InternalPressureBound - pipe.Air.Pressure) * ourMultiplier); if (molesDelta > 0) { var removed = environment.Remove(molesDelta); pipe.AssumeAir(removed); } } } private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args) { if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance)) { appearance.SetData(VentPumpVisuals.State, VentPumpState.Off); } } private void OnAtmosAlarm(EntityUid uid, GasVentPumpComponent component, AtmosMonitorAlarmEvent args) { if (args.HighestNetworkType == AtmosMonitorAlarmType.Danger) { component.Enabled = false; } else if (args.HighestNetworkType == AtmosMonitorAlarmType.Normal) { component.Enabled = true; } } private void OnPowerChanged(EntityUid uid, GasVentPumpComponent component, PowerChangedEvent args) { component.Enabled = args.Powered; } private void OnPacketRecv(EntityUid uid, GasVentPumpComponent component, PacketSentEvent args) { if (!EntityManager.TryGetComponent(uid, out DeviceNetworkComponent netConn) || !EntityManager.TryGetComponent(uid, out AtmosAlarmableComponent alarmable) || !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd)) return; var payload = new NetworkPayload(); switch (cmd) { case AirAlarmSystem.AirAlarmSyncCmd: payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSyncData); payload.Add(AirAlarmSystem.AirAlarmSyncData, component.ToAirAlarmData()); _deviceNetSystem.QueuePacket(uid, args.SenderAddress, AirAlarmSystem.Freq, payload); return; case AirAlarmSystem.AirAlarmSetData: if (!args.Data.TryGetValue(AirAlarmSystem.AirAlarmSetData, out GasVentPumpData? setData)) break; component.FromAirAlarmData(setData); alarmable.IgnoreAlarms = setData.IgnoreAlarms; payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus); payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true); _deviceNetSystem.QueuePacket(uid, string.Empty, AirAlarmSystem.Freq, payload, true); return; } } } }