using System; using System.Collections.Generic; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.Components.Utensil; using Content.Server.GameObjects.EntitySystems; using Content.Server.Utility; using Content.Server.GameObjects.Components.Sound; using Content.Server.Interfaces.GameObjects.Components.Interaction; using Content.Shared.Chemistry; using Content.Shared.GameObjects.Components.Utensil; using Content.Shared.Interfaces; using Robust.Server.GameObjects.EntitySystems; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Log; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Nutrition { [RegisterComponent] [ComponentReference(typeof(IAfterInteract))] public class FoodComponent : Component, IUse, IAfterInteract { #pragma warning disable 649 [Dependency] private readonly IEntitySystemManager _entitySystem; #pragma warning restore 649 public override string Name => "Food"; [ViewVariables] private string _useSound; [ViewVariables] private string _trashPrototype; [ViewVariables] private SolutionComponent _contents; [ViewVariables] private ReagentUnit _transferAmount; private UtensilType _utensilsNeeded; public int UsesRemaining => _contents.CurrentVolume == 0 ? 0 : Math.Max(1, (int)Math.Ceiling((_contents.CurrentVolume / _transferAmount).Float())); public override void ExposeData(ObjectSerializer serializer) { base.ExposeData(serializer); serializer.DataField(ref _useSound, "useSound", "/Audio/Items/eatfood.ogg"); serializer.DataField(ref _transferAmount, "transferAmount", ReagentUnit.New(5)); serializer.DataField(ref _trashPrototype, "trash", null); if (serializer.Reading) { var utensils = serializer.ReadDataField("utensils", new List()); foreach (var utensil in utensils) { _utensilsNeeded |= utensil; Dirty(); } } } public override void Initialize() { base.Initialize(); _contents = Owner.GetComponent(); } bool IUse.UseEntity(UseEntityEventArgs eventArgs) { if (_utensilsNeeded != UtensilType.None) { eventArgs.User.PopupMessage(eventArgs.User, Loc.GetString("You need to use a {0} to eat that!", _utensilsNeeded)); return false; } return TryUseFood(eventArgs.User, null); } // Feeding someone else void IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs) { if (eventArgs.Target == null) { return; } TryUseFood(eventArgs.User, eventArgs.Target); } public bool TryUseFood(IEntity user, IEntity target, UtensilComponent utensilUsed = null) { if (user == null) { return false; } if (UsesRemaining <= 0) { user.PopupMessage(user, Loc.GetString($"The {Owner.Name} is empty!")); return false; } var trueTarget = target ?? user; if (!trueTarget.TryGetComponent(out StomachComponent stomach)) { return false; } var utensils = utensilUsed != null ? new List {utensilUsed} : null; if (_utensilsNeeded != UtensilType.None) { utensils = new List(); var types = UtensilType.None; if (user.TryGetComponent(out HandsComponent hands)) { foreach (var item in hands.GetAllHeldItems()) { if (!item.Owner.TryGetComponent(out UtensilComponent utensil)) { continue; } utensils.Add(utensil); types |= utensil.Types; } } if (!types.HasFlag(_utensilsNeeded)) { trueTarget.PopupMessage(user, Loc.GetString("You need to be holding a {0} to eat that!", _utensilsNeeded)); return false; } } if (!InteractionChecks.InRangeUnobstructed(user, trueTarget.Transform.MapPosition)) { return false; } var transferAmount = ReagentUnit.Min(_transferAmount, _contents.CurrentVolume); var split = _contents.SplitSolution(transferAmount); if (!stomach.TryTransferSolution(split)) { _contents.TryAddSolution(split); trueTarget.PopupMessage(user, Loc.GetString("You can't eat any more!")); return false; } _entitySystem.GetEntitySystem() .PlayFromEntity(_useSound, trueTarget, AudioParams.Default.WithVolume(-1f)); trueTarget.PopupMessage(user, Loc.GetString("Nom")); // If utensils were used if (utensils != null) { foreach (var utensil in utensils) { utensil.TryBreak(user); } } if (UsesRemaining > 0) { return true; } if (string.IsNullOrEmpty(_trashPrototype)) { Owner.Delete(); return true; } //We're empty. Become trash. var position = Owner.Transform.GridPosition; var finisher = Owner.EntityManager.SpawnEntity(_trashPrototype, position); // If the user is holding the item if (user.TryGetComponent(out HandsComponent handsComponent) && handsComponent.IsHolding(Owner)) { Owner.Delete(); // Put the trash in the user's hand if (finisher.TryGetComponent(out ItemComponent item) && handsComponent.CanPutInHand(item)) { handsComponent.PutInHand(item); } } else { Owner.Delete(); } return true; } } }