using Content.Server.Chat.Managers; using Content.Shared.Administration; using Robust.Shared.Console; namespace Content.Server.Chat.Commands { [AnyCommand] internal sealed class OOCCommand : IConsoleCommand { public string Command => "ooc"; public string Description => "Send Out Of Character chat messages."; public string Help => "ooc "; public void Execute(IConsoleShell shell, string argStr, string[] args) { if (shell.Player is not { } player) { shell.WriteError("This command cannot be run from the server."); return; } if (args.Length < 1) return; var message = string.Join(" ", args).Trim(); if (string.IsNullOrEmpty(message)) return; IoCManager.Resolve().TrySendOOCMessage(player, message, OOCChatType.OOC); } } }