using Content.Client.Actions;
using Content.Shared.Actions;
using Content.Shared.Mapping;
using Content.Shared.Maps;
using Robust.Client.Placement;
using Robust.Shared.Map;
using Robust.Shared.Utility;
using static Robust.Shared.Utility.SpriteSpecifier;
namespace Content.Client.Mapping;
public sealed partial class MappingSystem : EntitySystem
{
[Dependency] private readonly IPlacementManager _placementMan = default!;
[Dependency] private readonly ITileDefinitionManager _tileMan = default!;
[Dependency] private readonly ActionsSystem _actionsSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
///
/// The icon to use for space tiles.
///
private readonly SpriteSpecifier _spaceIcon = new Texture(new ("Tiles/cropped_parallax.png"));
///
/// The icon to use for entity-eraser.
///
private readonly SpriteSpecifier _deleteIcon = new Texture(new ("Interface/VerbIcons/delete.svg.192dpi.png"));
public string DefaultMappingActions = "/mapping_actions.yml";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnFillActionSlot);
SubscribeLocalEvent(OnStartPlacementAction);
}
public void LoadMappingActions()
{
_actionsSystem.LoadActionAssignments(DefaultMappingActions, false);
}
///
/// This checks if the placement manager is currently active, and attempts to copy the placement information for
/// some entity or tile into an action. This is somewhat janky, but it seem to work well enough. Though I'd
/// prefer if it were to function more like DecalPlacementSystem.
///
private void OnFillActionSlot(FillActionSlotEvent ev)
{
if (!_placementMan.IsActive)
return;
if (ev.Action != null)
return;
var actionEvent = new StartPlacementActionEvent();
ITileDefinition? tileDef = null;
if (_placementMan.CurrentPermission != null)
{
actionEvent.EntityType = _placementMan.CurrentPermission.EntityType;
actionEvent.PlacementOption = _placementMan.CurrentPermission.PlacementOption;
if (_placementMan.CurrentPermission.IsTile)
{
tileDef = _tileMan[_placementMan.CurrentPermission.TileType];
actionEvent.TileId = tileDef.ID;
}
}
else if (_placementMan.Eraser)
{
actionEvent.Eraser = true;
}
else
return;
InstantActionComponent action;
string name;
if (tileDef != null)
{
if (tileDef is not ContentTileDefinition contentTileDef)
return;
var tileIcon = contentTileDef.MapAtmosphere
? _spaceIcon
: new Texture(contentTileDef.Sprite!.Value);
action = new InstantActionComponent
{
ClientExclusive = true,
CheckCanInteract = false,
Event = actionEvent,
Icon = tileIcon
};
name = Loc.GetString(tileDef.Name);
}
else if (actionEvent.Eraser)
{
action = new InstantActionComponent
{
ClientExclusive = true,
CheckCanInteract = false,
Event = actionEvent,
Icon = _deleteIcon,
};
name = Loc.GetString("action-name-mapping-erase");
}
else
{
if (string.IsNullOrWhiteSpace(actionEvent.EntityType))
return;
action = new InstantActionComponent
{
ClientExclusive = true,
CheckCanInteract = false,
Event = actionEvent,
Icon = new EntityPrototype(actionEvent.EntityType),
};
name = actionEvent.EntityType;
}
var actionId = Spawn(null);
AddComp(actionId, action);
_metaData.SetEntityName(actionId, name);
ev.Action = actionId;
}
private void OnStartPlacementAction(StartPlacementActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
_placementMan.BeginPlacing(new()
{
EntityType = args.EntityType,
IsTile = args.TileId != null,
TileType = args.TileId != null ? _tileMan[args.TileId].TileId : (ushort) 0,
PlacementOption = args.PlacementOption,
});
if (_placementMan.Eraser != args.Eraser)
_placementMan.ToggleEraser();
}
}