#nullable enable using System.Linq; using Content.Server.Administration; using Content.Shared.Administration; using Content.Shared.Maps; using JetBrains.Annotations; using Robust.Server.Interfaces.Console; using Robust.Server.Interfaces.GameObjects; using Robust.Server.Interfaces.Player; using Robust.Shared.Interfaces.Map; using Robust.Shared.IoC; using Robust.Shared.Map; namespace Content.Server.GameObjects.Components.Interactable { /// /// /// [AdminCommand(AdminFlags.Debug)] class TilePryCommand : IClientCommand { public string Command => "tilepry"; public string Description => "Pries up all tiles in a radius around the user."; public string Help => $"Usage: {Command} "; public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args) { if (player?.AttachedEntity == null) { return; } if (args.Length != 1) { shell.SendText(player, Help); return; } if (!int.TryParse(args[0], out var radius)) { shell.SendText(player, $"{args[0]} isn't a valid integer."); return; } if (radius < 0) { shell.SendText(player, "Radius must be positive."); return; } var mapManager = IoCManager.Resolve(); var playerGrid = player.AttachedEntity.Transform.GridID; var mapGrid = mapManager.GetGrid(playerGrid); var playerPosition = player.AttachedEntity.Transform.Coordinates; var tileDefinitionManager = IoCManager.Resolve(); for (var i = -radius; i <= radius; i++) { for (var j = -radius; j <= radius; j++) { var tile = mapGrid.GetTileRef(playerPosition.Offset((i, j))); var coordinates = mapGrid.GridTileToLocal(tile.GridIndices); var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId]; if (!tileDef.CanCrowbar) continue; var underplating = tileDefinitionManager["underplating"]; mapGrid.SetTile(coordinates, new Tile(underplating.TileId)); } } } } [AdminCommand(AdminFlags.Debug)] class AnchorCommand : IClientCommand { public string Command => "anchor"; public string Description => "Anchors all entities in a radius around the user"; public string Help => $"Usage: {Command} "; public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args) { if (player?.AttachedEntity == null) { return; } if (args.Length != 1) { shell.SendText(player, Help); return; } if (!int.TryParse(args[0], out var radius)) { shell.SendText(player, $"{args[0]} isn't a valid integer."); return; } if (radius < 0) { shell.SendText(player, "Radius must be positive."); return; } var serverEntityManager = IoCManager.Resolve(); var entities = serverEntityManager.GetEntitiesInRange(player.AttachedEntity, radius).ToList(); foreach (var entity in entities) { if (entity.TryGetComponent(out AnchorableComponent? anchorable)) { _ = anchorable.TryAnchor(player.AttachedEntity, force: true); } } } } [AdminCommand(AdminFlags.Debug)] class UnAnchorCommand : IClientCommand { public string Command => "unanchor"; public string Description => "Unanchors all anchorable entities in a radius around the user"; public string Help => $"Usage: {Command} "; public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args) { if (player?.AttachedEntity == null) { return; } if (args.Length != 1) { shell.SendText(player, Help); return; } if (!int.TryParse(args[0], out var radius)) { shell.SendText(player, $"{args[0]} isn't a valid integer."); return; } if (radius < 0) { shell.SendText(player, "Radius must be positive."); return; } var serverEntityManager = IoCManager.Resolve(); var entities = serverEntityManager.GetEntitiesInRange(player.AttachedEntity, radius).ToList(); foreach (var entity in entities) { if (entity.TryGetComponent(out AnchorableComponent? anchorable)) { _ = anchorable.TryUnAnchor(player.AttachedEntity, force: true); } } } } }