using Content.Shared.Actions; using Content.Shared.Actions.ActionTypes; using Content.Shared.Ghost; using Robust.Shared.Utility; namespace Content.Server.Ghost.Components { [RegisterComponent] [ComponentReference(typeof(SharedGhostComponent))] public sealed class GhostComponent : SharedGhostComponent { public TimeSpan TimeOfDeath { get; set; } = TimeSpan.Zero; [DataField("booRadius")] public float BooRadius = 3; [DataField("booMaxTargets")] public int BooMaxTargets = 3; [DataField("action")] public InstantAction Action = new() { UseDelay = TimeSpan.FromSeconds(120), Icon = new SpriteSpecifier.Texture(new ResourcePath("Interface/Actions/scream.png")), DisplayName = "action-name-boo", Description = "action-description-boo", CheckCanInteract = false, Event = new BooActionEvent(), }; } public sealed class BooActionEvent : InstantActionEvent { } }