namespace Content.Client { public static class IgnoredComponents { public static string[] List => new[] { "Anchorable", "AmmoBox", "Breakable", "Pickaxe", "Interactable", "CloningPod", "Destructible", "Temperature", "AtmosExposed", "Explosive", "OnUseTimerTrigger", "WarpPoint", "EmitSoundOnUse", "FootstepModifier", "HeatResistance", "Teleportable", "ItemTeleporter", "EntityStorage", "Wirecutter", "Screwdriver", "Multitool", "Wrench", "Crowbar", "MeleeWeapon", "MeleeChemicalInjector", "Dice", "Construction", "Door", "PoweredLight", "Smes", "LightBulb", "Healing", "RangedMagazine", "Ammo", "HitscanWeaponCapacitor", "PowerCell", "PowerCellCharger", "PowerCellSlot", "WeaponCapacitorCharger", "AiController", "Computer", "AsteroidRock", "ResearchServer", "ResearchPointSource", "ResearchClient", "IdCard", "Access", "AccessReader", "IdCardConsole", "Airlock", "WirePlacer", "Drink", "Food", "FoodContainer", "Rotatable", "MagicMirror", "FloorTile", "FootstepSound", "ShuttleController", "HumanInventoryController", "UseDelay", "Pourable", "Paper", "Write", "Bloodstream", "TransformableContainer", "Mind", "StorageFill", "Mop", "Bucket", "Puddle", "CanSpill", "SpeedLoader", "Hitscan", "ExplosiveProjectile", "StunnableProjectile", "RandomPottedPlant", "CommunicationsConsole", "BarSign", "DroppedBodyPart", "DroppedMechanism", "SolarPanel", "BodyScanner", "Stunbaton", "Tool", "TilePrying", "RandomSpriteColor", "ConditionalSpawner", "PottedPlantHide", "SecureEntityStorage", "PresetIdCard", "SolarControlConsole", "FlashExplosive", "FlashProjectile", "Utensil", "UnarmedCombat", "TimedSpawner", "NodeContainer", "PowerSupplier", "PowerConsumer", "Battery", "BatteryStorage", "BatteryDischarger", "Apc", "PowerProvider", "PowerReceiver", "Wire", "StressTestMovement", "Toys", "SurgeryTool", "EmitSoundOnThrow", "Flash", "DamageOnToolInteract", "NoSlip", "TrashSpawner", "Pill", "RCD", "RCDDeconstructWhitelist", "RCDAmmo", "CursedEntityStorage", "Listening", "Radio", "DisposalHolder", "DisposalTagger", "DisposalRouter", "DisposalTransit", "DisposalEntry", "DisposalJunction", "DisposalBend", "Recycler", "Conveyor", "Flippable", "Airtight", "MovedByPressure", "Spray", "Vapor", "DamageOnHighSpeedImpact", "Barotrauma", "GasSprayer", "GasVapor", "Metabolism", "AiFactionTag", "PressureProtection", "AMEPart", "AMEFuelContainer", "AMEShield", "PressurePump", "PressureVent", "VolumePump", "PressureSiphon", "SignalReceiver", "SignalSwitch", "SignalTransmitter", "SignalButton", "SignalLinker", "ExtinguisherCabinet", "ExtinguisherCabinetFilled", "FireExtinguisher", "Firelock", "AtmosPlaque", "Spillable", "SpaceVillainArcade", "Flammable", "CreamPie", "CreamPied", "Smoking", "Matchstick", "Matchbox", "BlockGameArcade", "KitchenSpike", "Butcherable", "Rehydratable", "Headset", "ComputerBoard", "BreakableConstruction", "GasCanister", "GasCanisterPort", "Cleanable", "Configuration", "PlantHolder", "SeedExtractor", "Produce", "Log", "Hoe", "Seed", "BotanySharp", "PlantSampleTaker", "Internals", "GasTank", "BreathMask", "RadiationCollector", "ContainmentFieldGenerator", "ContainmentField", "Emitter", "Singularity", "SingularityGenerator", "EmitterBoltComponent", "ParticleProjectile", "ParticleAcceleratorControlBox", "ParticleAcceleratorEmitter", "ParticleAcceleratorEndCap", "ParticleAcceleratorFuelChamber", "ParticleAcceleratorPowerBox", "BodyBagEntityStorage", "MorgueEntityStorage", "MorgueTray", "CrematoriumEntityStorage", "RandomArcade", "RandomSpriteState", "DebugEquip", "InnateActions", "ReagentGrinder", "Grindable", "Juiceable", "WelderRefinable", "ConveyorAssembly", "TwoWayLever", "FirelockElectronics", "ChemicalInjectionProjectile", "Machine", "MachinePart", "MachineFrame", "MachineBoard", "ChemicalAmmo", "BiologicalSurgeryData", "CargoTelepad", "TraitorDeathMatchRedemption", "GlassBeaker", "SliceableFood", "DamageOtherOnHit", "DamageOnLand", "SmokeSolutionAreaEffect", "FoamSolutionAreaEffect", "GasFilter", "Recyclable", "SecretStash", "Toilet", "ClusterFlash", "GasGenerator" }; } }