using Content.Shared.Alert;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
using Content.Shared.Body.Components;
using Content.Shared.DoAfter;
using Content.Shared.Hands.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Internals;
using Content.Shared.Inventory;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Utility;
namespace Content.Shared.Body.Systems;
///
/// Handles lung breathing with gas tanks for entities.
///
public abstract class SharedInternalsSystem : EntitySystem
{
[Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedGasTankSystem _gasTank = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent>(OnGetInteractionVerbs);
SubscribeLocalEvent(OnInternalsStartup);
SubscribeLocalEvent(OnInternalsShutdown);
SubscribeLocalEvent(OnDoAfter);
SubscribeLocalEvent(OnToggleInternalsAlert);
}
private void OnGetInteractionVerbs(
Entity ent,
ref GetVerbsEvent args)
{
if (!args.CanAccess || !args.CanInteract || args.Hands is null)
return;
if (!AreInternalsWorking(ent) && ent.Comp.BreathTools.Count == 0)
return;
var user = args.User;
InteractionVerb verb = new()
{
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/dot.svg.192dpi.png")),
};
if (AreInternalsWorking(ent))
{
verb.Act = () => ToggleInternals(ent, user, force: false, ent, ToggleMode.Off);
verb.Message = Loc.GetString("action-description-internals-toggle-off");
verb.Text = Loc.GetString("action-name-internals-toggle-off");
}
else
{
verb.Act = () => ToggleInternals(ent, user, force: false, ent, ToggleMode.On);
verb.Message = Loc.GetString("action-description-internals-toggle-on");
verb.Text = Loc.GetString("action-name-internals-toggle-on");
}
args.Verbs.Add(verb);
}
protected bool ToggleInternals(
EntityUid target,
EntityUid user,
bool force,
InternalsComponent? internals = null,
ToggleMode mode = ToggleMode.Toggle)
{
if (!Resolve(target, ref internals, logMissing: false))
return false;
// Check if a mask is present.
if (internals.BreathTools.Count == 0)
{
var message = user == target ? Loc.GetString("internals-self-no-breath-tool") : Loc.GetString("internals-other-no-breath-tool", ("ent", Identity.Name(target, EntityManager, user)));
_popupSystem.PopupClient(message, target, user);
return false;
}
// Check if tank is present.
var tank = FindBestGasTank(target);
// If they're not on then check if we have a mask to use
if (tank == null)
{
var message = user == target ? Loc.GetString("internals-self-no-tank") : Loc.GetString("internals-other-no-tank", ("ent", Identity.Name(target, EntityManager, user)));
_popupSystem.PopupClient(message, target, user);
return false;
}
// Start the toggle do-after if it's on someone else.
if (!force && user != target)
{
return StartToggleInternalsDoAfter(user, (target, internals), mode);
}
// Toggle off.
if (TryComp(internals.GasTankEntity, out GasTankComponent? gas))
{
if (mode == ToggleMode.On)
return false;
return _gasTank.DisconnectFromInternals((internals.GasTankEntity.Value, gas), user);
}
// No tank was connected, we’ll try to toggle internals on
// If the intent was to disable internals there’s nothing left to do
if (mode == ToggleMode.Off)
return false;
return _gasTank.ConnectToInternals(tank.Value, user: user);
}
private bool StartToggleInternalsDoAfter(EntityUid user, Entity targetEnt, ToggleMode mode)
{
// Is the target not you? If yes, use a do-after to give them time to respond.
var isUser = user == targetEnt.Owner;
var delay = !isUser ? targetEnt.Comp.Delay : TimeSpan.Zero;
return _doAfter.TryStartDoAfter(
new DoAfterArgs(EntityManager, user, delay, new InternalsDoAfterEvent(mode), targetEnt, target: targetEnt)
{
BreakOnDamage = true,
BreakOnMove = true,
MovementThreshold = 0.1f,
});
}
private void OnDoAfter(Entity ent, ref InternalsDoAfterEvent args)
{
if (args.Cancelled || args.Handled)
return;
ToggleInternals(ent, args.User, force: true, ent, args.ToggleMode);
args.Handled = true;
}
private void OnToggleInternalsAlert(Entity ent, ref ToggleInternalsAlertEvent args)
{
if (args.Handled)
return;
args.Handled |= ToggleInternals(ent, ent, false, internals: ent.Comp);
}
private void OnInternalsStartup(Entity ent, ref ComponentStartup args)
{
_alerts.ShowAlert(ent, ent.Comp.InternalsAlert, GetSeverity(ent));
}
private void OnInternalsShutdown(Entity ent, ref ComponentShutdown args)
{
_alerts.ClearAlert(ent, ent.Comp.InternalsAlert);
}
public void ConnectBreathTool(Entity ent, EntityUid toolEntity)
{
if (!ent.Comp.BreathTools.Add(toolEntity))
return;
if (TryComp(toolEntity, out BreathToolComponent? breathTool))
{
breathTool.ConnectedInternalsEntity = ent.Owner;
Dirty(toolEntity, breathTool);
}
Dirty(ent);
_alerts.ShowAlert(ent, ent.Comp.InternalsAlert, GetSeverity(ent));
}
public void DisconnectBreathTool(Entity ent, EntityUid toolEntity, bool forced = false)
{
if (!ent.Comp.BreathTools.Remove(toolEntity))
return;
Dirty(ent);
if (TryComp(toolEntity, out BreathToolComponent? breathTool))
{
breathTool.ConnectedInternalsEntity = null;
Dirty(toolEntity, breathTool);
}
if (ent.Comp.BreathTools.Count == 0)
{
DisconnectTank(ent, forced: forced);
}
_alerts.ShowAlert(ent, ent.Comp.InternalsAlert, GetSeverity(ent));
}
public void DisconnectTank(Entity ent, bool forced = false)
{
if (TryComp(ent.Comp.GasTankEntity, out GasTankComponent? tank))
_gasTank.DisconnectFromInternals((ent.Comp.GasTankEntity.Value, tank), forced: forced);
ent.Comp.GasTankEntity = null;
Dirty(ent);
_alerts.ShowAlert(ent.Owner, ent.Comp.InternalsAlert, GetSeverity(ent.Comp));
}
public bool TryConnectTank(Entity ent, EntityUid tankEntity)
{
if (ent.Comp.BreathTools.Count == 0)
return false;
if (TryComp(ent.Comp.GasTankEntity, out GasTankComponent? tank))
_gasTank.DisconnectFromInternals((ent.Comp.GasTankEntity.Value, tank));
ent.Comp.GasTankEntity = tankEntity;
Dirty(ent);
_alerts.ShowAlert(ent, ent.Comp.InternalsAlert, GetSeverity(ent));
return true;
}
public bool AreInternalsWorking(EntityUid uid, InternalsComponent? component = null)
{
return Resolve(uid, ref component, logMissing: false)
&& AreInternalsWorking(component);
}
public bool AreInternalsWorking(InternalsComponent component)
{
return TryComp(component.BreathTools.FirstOrNull(), out BreathToolComponent? breathTool)
&& breathTool.IsFunctional
&& HasComp(component.GasTankEntity);
}
protected short GetSeverity(InternalsComponent component)
{
if (component.BreathTools.Count == 0 || !AreInternalsWorking(component))
return 2;
// If pressure in the tank is below low pressure threshold, flash warning on internals UI
if (TryComp(component.GasTankEntity, out var gasTank)
&& gasTank.IsLowPressure)
{
return 0;
}
return 1;
}
public Entity? FindBestGasTank(
Entity user)
{
// TODO use _respirator.CanMetabolizeGas() to prioritize metabolizable gasses
// Prioritise
// 1. back equipped tanks
// 2. exo-slot tanks
// 3. in-hand tanks
// 4. pocket/belt tanks
if (!Resolve(user, ref user.Comp2, ref user.Comp3))
return null;
if (_inventory.TryGetSlotEntity(user, "back", out var backEntity, user.Comp2, user.Comp3) &&
TryComp(backEntity, out var backGasTank) &&
_gasTank.CanConnectToInternals((backEntity.Value, backGasTank)))
{
return (backEntity.Value, backGasTank);
}
if (_inventory.TryGetSlotEntity(user, "suitstorage", out var entity, user.Comp2, user.Comp3) &&
TryComp(entity, out var gasTank) &&
_gasTank.CanConnectToInternals((entity.Value, gasTank)))
{
return (entity.Value, gasTank);
}
foreach (var item in _inventory.GetHandOrInventoryEntities((user.Owner, user.Comp1, user.Comp2)))
{
if (TryComp(item, out gasTank) && _gasTank.CanConnectToInternals((item, gasTank)))
return (item, gasTank);
}
return null;
}
}