namespace Content.Server.Atmos.Components; /// /// Component that defines the default GasMixture for a map. /// /// Honestly, no need to [Friend] this. It's just two simple data fields... Change them to your heart's content. [RegisterComponent] public sealed class MapAtmosphereComponent : Component { /// /// The default GasMixture a map will have. Space mixture by default. /// [DataField("mixture"), ViewVariables(VVAccess.ReadWrite)] public GasMixture? Mixture = GasMixture.SpaceGas; /// /// Whether empty tiles will be considered space or not. /// [DataField("space"), ViewVariables(VVAccess.ReadWrite)] public bool Space = true; }