#nullable enable using Content.Server.GameObjects.Components.Stack; using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.Utility; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Serialization; using Robust.Shared.ViewVariables; using System.Threading.Tasks; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Map; namespace Content.Server.GameObjects.Components.Power { [RegisterComponent] internal class WirePlacerComponent : Component, IAfterInteract { [Dependency] private readonly IMapManager _mapManager = default!; /// public override string Name => "WirePlacer"; [ViewVariables] [DataField("wirePrototypeID")] private string? _wirePrototypeID = "HVWire"; [ViewVariables] [DataField("blockingWireType")] private WireType _blockingWireType = WireType.HighVoltage; /// async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs) { if (_wirePrototypeID == null) return true; if (!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: true, popup: true)) return true; if(!_mapManager.TryGetGrid(eventArgs.ClickLocation.GetGridId(Owner.EntityManager), out var grid)) return true; var snapPos = grid.SnapGridCellFor(eventArgs.ClickLocation, SnapGridOffset.Center); var snapCell = grid.GetSnapGridCell(snapPos, SnapGridOffset.Center); if(grid.GetTileRef(snapPos).Tile.IsEmpty) return true; foreach (var snapComp in snapCell) { if (snapComp.Owner.TryGetComponent(out var wire) && wire.WireType == _blockingWireType) { return true; } } if (Owner.TryGetComponent(out var stack) && !stack.Use(1)) return true; Owner.EntityManager.SpawnEntity(_wirePrototypeID, grid.GridTileToLocal(snapPos)); return true; } } }