using Content.Shared.Damage;
using Robust.Shared.Audio;
namespace Content.Shared.Interaction.Components
{
///
/// A simple clumsy tag-component.
///
[RegisterComponent]
public sealed partial class ClumsyComponent : Component
{
[DataField("clumsyDamage", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier ClumsyDamage = default!;
///
/// Sound to play when clumsy interactions fail
///
[DataField("clumsySound")]
public SoundSpecifier ClumsySound = new SoundPathSpecifier("/Audio/Items/bikehorn.ogg");
}
}