using Content.Shared.Damage; using Robust.Shared.Audio; namespace Content.Shared.Interaction.Components { /// /// A simple clumsy tag-component. /// [RegisterComponent] public sealed partial class ClumsyComponent : Component { [DataField("clumsyDamage", required: true)] [ViewVariables(VVAccess.ReadWrite)] public DamageSpecifier ClumsyDamage = default!; /// /// Sound to play when clumsy interactions fail /// [DataField("clumsySound")] public SoundSpecifier ClumsySound = new SoundPathSpecifier("/Audio/Items/bikehorn.ogg"); } }