using Content.Server.Nutrition.EntitySystems; using Robust.Shared.Audio; namespace Content.Server.Nutrition.Components { [RegisterComponent, Access(typeof(SliceableFoodSystem))] internal sealed partial class SliceableFoodComponent : Component { [DataField("slice")] [ViewVariables(VVAccess.ReadWrite)] public string Slice = string.Empty; [DataField("sound")] [ViewVariables(VVAccess.ReadWrite)] public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Items/Culinary/chop.ogg"); [DataField("count")] [ViewVariables(VVAccess.ReadWrite)] public ushort TotalCount = 5; [ViewVariables(VVAccess.ReadWrite)] public ushort Count; } }