namespace Content.Server.Electrocution; /// /// Component for virtual electrocution entities (representing an in-progress shock). /// [RegisterComponent] [Access(typeof(ElectrocutionSystem))] public sealed partial class ElectrocutionComponent : Component { [DataField("timeLeft")] public float TimeLeft; [DataField("electrocuting")] public EntityUid Electrocuting; [DataField("accumDamage")] public float AccumulatedDamage; [DataField("source")] public EntityUid Source; }