using Content.Server.Botany.Systems;
using Content.Server.Construction;
using Content.Shared.Construction.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Botany.Components;
[RegisterComponent]
[Access(typeof(SeedExtractorSystem))]
public sealed partial class SeedExtractorComponent : Component
{
///
/// The minimum amount of seed packets dropped with no machine upgrades.
///
[DataField("baseMinSeeds"), ViewVariables(VVAccess.ReadWrite)]
public int BaseMinSeeds = 1;
///
/// The maximum amount of seed packets dropped with no machine upgrades.
///
[DataField("baseMaxSeeds"), ViewVariables(VVAccess.ReadWrite)]
public int BaseMaxSeeds = 3;
///
/// Modifier to the amount of seeds outputted, set on .
///
[ViewVariables(VVAccess.ReadWrite)]
public float SeedAmountMultiplier;
///
/// Machine part whose rating modifies the amount of seed packets dropped.
///
[DataField("machinePartYieldAmount", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string MachinePartSeedAmount = "Manipulator";
///
/// How much the machine part quality affects the amount of seeds outputted.
/// Going up a tier will multiply the seed output by this amount.
///
[DataField("partRatingSeedAmountMultiplier")]
public float PartRatingSeedAmountMultiplier = 1.5f;
}