using Content.Server.Chemistry.Components; using Content.Server.Chemistry.EntitySystems; using Content.Server.Fluids.EntitySystems; using Content.Shared.Audio; using Content.Shared.Chemistry.Reagent; using Content.Shared.Coordinates.Helpers; using Content.Shared.Database; using Content.Shared.FixedPoint; using Content.Shared.Maps; using JetBrains.Annotations; using Robust.Shared.Audio; using Robust.Shared.Map; using Robust.Shared.Player; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Server.Chemistry.ReactionEffects { /// /// Basically smoke and foam reactions. /// [UsedImplicitly] [DataDefinition] public sealed class AreaReactionEffect : ReagentEffect { /// /// How many seconds will the effect stay, counting after fully spreading. /// [DataField("duration")] private float _duration = 10; /// /// How many units of reaction for 1 smoke entity. /// [DataField("overflowThreshold")] public FixedPoint2 OverflowThreshold = FixedPoint2.New(2.5); /// /// The entity prototype that will be spawned as the effect. /// [DataField("prototypeId", required: true, customTypeSerializer:typeof(PrototypeIdSerializer))] private string _prototypeId = default!; /// /// Sound that will get played when this reaction effect occurs. /// [DataField("sound", required: true)] private SoundSpecifier _sound = default!; public override bool ShouldLog => true; protected override string ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => Loc.GetString("reagent-effect-guidebook-missing"); public override LogImpact LogImpact => LogImpact.High; public override void Effect(ReagentEffectArgs args) { if (args.Source == null) return; var spreadAmount = (int) Math.Max(0, Math.Ceiling((args.Quantity / OverflowThreshold).Float())); var splitSolution = args.EntityManager.System().SplitSolution(args.SolutionEntity, args.Source, args.Source.Volume); var transform = args.EntityManager.GetComponent(args.SolutionEntity); var mapManager = IoCManager.Resolve(); if (!mapManager.TryFindGridAt(transform.MapPosition, out _, out var grid) || !grid.TryGetTileRef(transform.Coordinates, out var tileRef) || tileRef.Tile.IsSpace()) { return; } var coords = grid.MapToGrid(transform.MapPosition); var ent = args.EntityManager.SpawnEntity(_prototypeId, coords.SnapToGrid()); if (!args.EntityManager.TryGetComponent(ent, out var smokeComponent)) { Logger.Error("Couldn't get AreaEffectComponent from " + _prototypeId); args.EntityManager.QueueDeleteEntity(ent); return; } var smoke = args.EntityManager.System(); smokeComponent.SpreadAmount = spreadAmount; smoke.Start(ent, smokeComponent, splitSolution, _duration); SoundSystem.Play(_sound.GetSound(), Filter.Pvs(args.SolutionEntity), args.SolutionEntity, AudioHelpers.WithVariation(0.125f)); } } }