using Content.Server.Chemistry.Components;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Fluids.EntitySystems;
using Content.Shared.Audio;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Chemistry.ReactionEffects
{
///
/// Basically smoke and foam reactions.
///
[UsedImplicitly]
[DataDefinition]
public sealed class AreaReactionEffect : ReagentEffect
{
///
/// How many seconds will the effect stay, counting after fully spreading.
///
[DataField("duration")] private float _duration = 10;
///
/// How many units of reaction for 1 smoke entity.
///
[DataField("overflowThreshold")] public FixedPoint2 OverflowThreshold = FixedPoint2.New(2.5);
///
/// The entity prototype that will be spawned as the effect.
///
[DataField("prototypeId", required: true, customTypeSerializer:typeof(PrototypeIdSerializer))]
private string _prototypeId = default!;
///
/// Sound that will get played when this reaction effect occurs.
///
[DataField("sound", required: true)] private SoundSpecifier _sound = default!;
public override bool ShouldLog => true;
protected override string ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-missing");
public override LogImpact LogImpact => LogImpact.High;
public override void Effect(ReagentEffectArgs args)
{
if (args.Source == null)
return;
var spreadAmount = (int) Math.Max(0, Math.Ceiling((args.Quantity / OverflowThreshold).Float()));
var splitSolution = args.EntityManager.System().SplitSolution(args.SolutionEntity, args.Source, args.Source.Volume);
var transform = args.EntityManager.GetComponent(args.SolutionEntity);
var mapManager = IoCManager.Resolve();
if (!mapManager.TryFindGridAt(transform.MapPosition, out _, out var grid) ||
!grid.TryGetTileRef(transform.Coordinates, out var tileRef) ||
tileRef.Tile.IsSpace())
{
return;
}
var coords = grid.MapToGrid(transform.MapPosition);
var ent = args.EntityManager.SpawnEntity(_prototypeId, coords.SnapToGrid());
if (!args.EntityManager.TryGetComponent(ent, out var smokeComponent))
{
Logger.Error("Couldn't get AreaEffectComponent from " + _prototypeId);
args.EntityManager.QueueDeleteEntity(ent);
return;
}
var smoke = args.EntityManager.System();
smokeComponent.SpreadAmount = spreadAmount;
smoke.Start(ent, smokeComponent, splitSolution, _duration);
SoundSystem.Play(_sound.GetSound(), Filter.Pvs(args.SolutionEntity), args.SolutionEntity, AudioHelpers.WithVariation(0.125f));
}
}
}